
Harry Potter and the Prisoner of Azkaban
The game play here is a straightforward point-and-click affair. You'll control Harry, Ron, or Hermione through a series of dunge onlike action levels with equally light combat and puzzle-solving elements. The controls really couldn't be simpler You move around with the standard configuration, jump with the right mouse button, and cast spells with the left mouse button. Spell casting is context-sensitive, so you merely point your wand at an object, and the game will figure out which spell you need to cast. This design is charming in its simplicity, as you can run around zapping enemies, pushing blocks, and magically flinging yourself across chasms without ever so much as fiddling with a menu.
In the action levels, which are few, you'll usually control only one of the three friends as they try to complete a linear dungeon filled with easy puzzles and the occasional monster. Harry gets to use the glacius spell to freeze water and slide down it in a sort of pseudo-race sequence Ron can use his carpe retractum spell to pull blocks around and also grapple across large gaps; for the purpose of puzzle-solving. Sometimes you'll engage in combat or encounter a puzzle outside these dungeons when your friends are close by, and they'll help you fight it out or cast combo spells automatically in these instances.Prisoner of Azkaban action levels are tied together by a hub level that literally lets you run around the halls of Hogwarts such as collecting around 80 cards that show you famous wizards and monsters and playing three short minigames in which you ride the Buckbeak, fight off a swarm of pixies, or do battle with The Monster Book of Monsters. You can also purchase passwords that The game is always hurrying you off from one action event to the next, though, so you never really feel like you've got a chance to stop and just explore.
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